Whoop

Whoop

Est. 2012~600 people

Wearable fitness tracker for performance optimization

Backed byScott Belsky

7 open design roles

Industrial Design Director

Directing industrial design at WHOOP — one of the most coveted wearables in the world. This person shapes the physical product that elite athletes and millions of health-conscious people wear 24/7. Dream role for hardware designers.

Associate Creative Director, Art

WHOOP's brand is aspirational and premium — art direction here shapes how a performance wearable is perceived by athletes, executives, and health enthusiasts. High-visibility creative leadership.

Industrial Design, Lead

Lead industrial designer at WHOOP. The wearable is tiny, lives on the body, and needs to perform under extreme conditions — the design constraints are fascinating and the brand cachet is enormous.

Senior Research Manager, Design Research

Design research at a health wearable company means understanding how people relate to their bodies through data. WHOOP generates uniquely intimate user data — the research challenges are unlike anywhere else.

Product Designer II (Growth)

Growth product design at WHOOP — optimizing the journey from curious visitor to committed member. The product has a passionate user base and the health data visualization challenges are interesting.

Senior Creative, Lead, Collaborations & Design

Leading creative collaborations at WHOOP — the brand does high-profile partnerships with athletes and luxury brands. This role sits at the intersection of design and brand storytelling.

Senior Lead, Design Operations (Physical Product)

Design operations for WHOOP's physical products — orchestrating the process from concept to manufacturing for a wearable used by millions. Critical infrastructure role for the hardware design team.