JobsHarkIndustrial Designer

Industrial Designer

Location
San Jose
Compensation
$150K–$350K
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Job description

<p><strong>About Hark</strong></p>

<p>Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with the world through speech, text, vision, and persistent memory.</p>

<p>We're pairing that intelligence with next-generation hardware to create a universal interface between humans and machines. While today's AI largely operates through chat boxes and decade-old devices, Hark is focused on what comes next: agentic systems that interact naturally with people and the real world.</p>

<p>To get there, we're developing multimodal models and next-generation AI hardware together - designed from the ground up as a single, unified interface for a new era of intelligent systems.</p>

<p><strong>About the Role&nbsp;</strong></p>

<p>We're hiring an Industrial Designer to join Hark's design team, reporting to our Head of Design. You'll help bring the look, feel, and physical experience of our devices to life, taking concepts from sketch to production within the design direction set by the team. You'll work hands-on every day, sketching, modeling, prototyping, and partnering closely with product design, electrical, and acoustic engineers to make sure what ships matches the design intent.</p>

<p>This role sits where design meets engineering: you'll spend as much time with engineers at the bench and at builds as you do at your desk, turning concepts into products that can actually be made.</p>

<p><strong>Responsibilities</strong></p>

<ul>

<li>Develop industrial design concepts for Hark hardware and accessories through sketches, renderings, 3D surface models, and physical mockups</li>

<li>Carry design direction from the Head of Design into detailed, production-ready surfaces and design specifications</li>

<li>Build rapid prototypes in-house (foam, 3D print, CNC) to test scale, ergonomics, feel, and proportion</li>

<li>Support color, material, and finish (CMF) development, including researching materials and reviewing supplier samples</li>

<li>Design physical interaction details: buttons, haptics, light, charging, and how devices are held, worn, or placed</li>

<li>Work side by side with Product Design, Mechanical, Electrical, Acoustics, and Thermals engineers from first concept through mass production, co-owning the trade-offs that turn a design into a manufacturable product</li>

<li>Prepare clear design presentations, renderings, and documentation for team and leadership reviews</li>

<li>Travel to suppliers and manufacturing partners as needed to review builds and cosmetic quality</li>

<li>Contribute to Hark's evolving hardware design language across a growing family of products</li>

</ul>

<p><strong>Requirements</strong></p>

<ul>

<li>Bachelor's in Industrial Design or a related field</li>

<li>3+ years of industrial design experience in consumer products, with hands-on involvement in at least one hardware product that reached production</li>

<li>A track record of partnering closely with mechanical and electrical engineers to take designs through engineering builds and into mass production</li>

<li>A portfolio that shows strong form, detail, and craft, plus the thinking behind your decisions</li>

<li>Strong 3D surfacing skills (Alias, Rhino, or similar) and fluency in rendering tools (KeyShot or similar)</li>

<li>Fast, expressive sketching and visual communication skills</li>

<li>Working knowledge of high-volume manufacturing processes (injection molding, die casting, CNC, finishing) and how they shape design</li>

<li>Comfortable taking direction and feedback, iterating quickly, and working through ambiguity</li>

<li>Collaborative and low-ego, with a high bar for detail</li>

</ul>

<p><strong>Bonus Qualifications</strong></p>

<ul>

<li>Experience designing wearables, audio products, or other compact devices with integrated sensors, microphones, cameras, or displays</li>

<li>Experience with CMF development and supplier sampling</li>

<li>Experience with lighting, haptics, or other physical feedback as part of a product's interaction design</li>

<li>Familiarity with mechanical CAD (NX, Creo, or SolidWorks) for working handoffs with engineering</li>

<li>Experience designing packaging, accessories, or the unboxing experience</li>

</ul>

<p><strong>Compensation</strong></p>

<p><span data-sheets-root="1">The US base salary range for this full-time position is between $150,000 - $350,000 annually.</span></p>

<p>The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.</p>

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Verified today

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Salary transparent. Check the source description for the full remit and tradeoffs.

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San Jose

Verified today

Why it’s worth a look

The remit explicitly bridges interface craft and production code. Check the source for how much is prototyping versus shipped product work.