Apple
Apple

Apple

publicEst. 1976~164k people

Consumer electronics and software — iPhone, Mac, Vision Pro

14 open design roles

Apple
Product Designer / UI Designer$161K–$243K

Cupertino

The Cupertino counterpart to the NYC UI Designer role — same position, different campus. Apple Park is where the magic happens, and this role is right at the center of it.

Apple
Industrial Designer

Cupertino

Apple ID is the design team. Working alongside veterans who shaped iPhone, MacBook, AirPods and Vision Pro. Legendary craft culture and scope across every product Apple makes.

Apple
Prototyping Designer$181K–$318K

San Francisco Bay Area

Prototyping at Apple means bringing unreleased features and products to life before anyone else sees them. This role is pure design craft — motion, interaction, and fidelity at the highest level.

Apple
Product Designer$181K–$318K

Cupertino

A product designer on Apple's Design team in Cupertino — this is the inner sanctum. The team that designs iOS, macOS, and every pixel millions interact with daily. The bar is impossibly high, and so is the impact.

Apple
HI Designer$181K–$318K

Cupertino

Human Interface design at Apple — this is the team that wrote the book on UI design, literally. HI Designers shape the interaction patterns and visual language of every Apple OS. Legendary.

Apple
Senior Designer$203K–$365K

Cupertino

Senior-level on Apple's Design team. At Apple, 'Senior Designer' carries enormous weight — these are the people who drive major features and define the craft standard for the entire industry.

Apple
Product Designer$181K–$318K

Cupertino

Another opening on Apple's core Design team — a rare signal that the team is growing. Working under Apple's design leadership means craft-obsessed colleagues and the resources to ship work that defines the industry.

Apple
Designer, Interactive

Sunnyvale

This is marketing design at the highest possible bar. Apple Marcom shapes how the world encounters Apple products — copy, motion, interaction, layout all treated like museum work. A rare role for designers who care about polish and pacing.

Apple
Senior Product Designer (UI/UX), AI/ML Tools

Cupertino

Apple's AI/ML team is quietly staffing up, and internal tooling is where the next decade of shipped AI actually gets made. This PD role is niche — designing for engineers and researchers, not consumers — but leverage is real and the craft bar is Apple's. Worth the look for anyone who loves tools and systems.

Apple
Product Designer, Retail App Design

Cupertino

Apple Retail design is a quietly distinctive discipline — shipping tools used by millions of shoppers and thousands of Specialists daily. The bar for craft is extraordinary, and the team has real scope across digital and in-store experiences.

Apple
Design Evangelist$181K–$272K

Cupertino

A unique role bridging Apple's design philosophy with the developer community. Design Evangelists shape how third-party apps look and feel on Apple platforms — multiplying Apple's design influence across the entire ecosystem.

Apple
Sr. Designer$147K–$221K

San Francisco Bay Area

Senior design on Apple's Marketing team — the group responsible for apple.com, product launch visuals, and the brand design that makes Apple, Apple. World-class production values and creative ambition.

Apple
Product Designer, Video Applications

Culver City

Apple's video apps group ships Final Cut, Motion, Compressor — software used by filmmakers and editors worldwide. A distinctive craft opportunity for designers who love pro tools.

Apple
UX Design Manager, Developer Experience Design

Cupertino

Designing the tools developers use every day is high-leverage, systems-level work. The role sits at the intersection of Xcode, documentation, and SDKs — a chance to shape the Apple ecosystem at its foundation.